In the News

CMO.com | The 5 Golden Rules Of Mobile

By Paul Krasinski, SVP of Business Development & Strategy, SessionM, October 16, 2014

Given the uptick in mobile ad spending, one would assume that most brands are creating highly engaging, relevant, and effective mobile campaigns. Sadly, that is not always the case. However, the brands that are succeeding with mobile follow five golden rules.

Read more at CMO.com

Inc. | 4 Secrets to Successfully Selling Your Business for $300 Million

By Peter Cohan, October 7, 2014

Do you want to build startups worth acquiring? Here are four solid leadership tips that helped one serial entrepreneur do just that — his last one to Steve Jobs.

Read more at Inc.com

CNN Smart Business | Turning mobile advertising on its head

By Isa Soares, September 17, 2014

Boston-based SessionM has a brand new approach to mobile advertising.

Watch at cnn.com

Adweek | Is the Mobile Check-In Dead? Marketers weigh in on its longevity

By Lauren Johnson, September 17, 2014

A new case study from Denny’s suggests that marketers might not consider the check-in obsolete—yet. For its latest mobile push, Denny’s teamed up with Atari to create a mobile game that turns breakfast food into game items. To drive downloads of the game, Denny’s and media agency Optimedia ran a check-in campaign within SessionM’s network of apps. In exchange for checking into a location, consumers were served an ad prompting them to download the mobile app, enter a sweepstakes or view new additions to the menu.

Read more at adweek.com

Mobile Payments Today | SessionM expands mobile loyalty capabilities

By Staff Reporter, September 5, 2014

SessionM, a mobile loyalty and engagement platform, today announced the Rewards for Merchants API, which enables retailers to offer a highly personalized and turnkey loyalty program to consumers.

Read more at mobilepaymentstoday.com

Allvoices | IAB takes its mobile location data show on the road

By Christa Avampato, September 2, 2014

BelVita has long been a popular breakfast food in the UK. They recently made a move into the US to meet the needs of American adults who want a healthy, convenient and tasty on-the-go breakfast. Mondelēz International, the parent company of the belVita brand, engaged SessionM to help them reach the right consumers at the right time.

Read more at allvoices.com

CIO Magazine | How Social Networks Are Changing Mobile Advertising

By Matt Kapko , August 20, 2014

For digital marketers, the road to riches on mobile screens has been long and riddled with holes of divergence. But the pursuit, which harkens back to the pre-smartphone era, has gotten more promising thanks to social media.

Read more at cio.com

ClickZ | Verizon Smart Rewards Is a Sign of Things to Come

By Lisa Lacy, July 29, 2014

Programs like Verizon Smart Rewards demonstrate that consumers are warming up to the idea of sharing data about themselves, as long as there is a benefit such as coupons or offers.

Read more at clickz.com

Adweek | CPG Marketers Are Going Digital With Loyalty Programs

By Lauren Johnson, July 28, 2014

Not long ago, packaged-goods brands were accused of being slow movers in digital. Now, that reputation is changing as more marketers enlist social media and mobile to link loyalty programs with real-world data.

Read more at adweek.com

Adweek | Mobile Marketing Startup Taps Data Firm to Measure Sales Impact

By Garett Sloane, June 25, 2014

Mobile marketing startup SessionM, trying to prove its efforts can help spur sales, announced a partnership with Datalogix to measure the success of digital campaigns.SessionM says the partnership is the best way to show marketers that mobile is effective, which many question. Datalogix collects real-world sales information and ties it to consumers and their mobile behavior.

Read more at adweek.com

Inside Mobile Apps | SessionM Launches Audience Marketplace For App Developers

By Brandy Shaul, June 6, 2014

Mobile loyalty and monetization company SessionM has announced the launch of its new user acquisition platform, SessionM OnDemand, aimed at helping developers acquire “high quality” installs without paying the high costs typically associated with these downloads.

Read more at insidemobileapps.com

VentureBeat | Half-price mobile users: SessionM launches self-serve mobile user acquisition market

By John Koetsier, June 5, 2014

The mobile user-acquisition wars just took a new turn: SessionM is launching a new self-serve market for buying users today. In addition, the company is announcing a new loyalty program that will enable SessionM developers to acquire users at, essentially, half price. According to SessionM, the company is able to identify “power users,” the top 33 percent of mobile users who drive 80 percent of all in-app activity and revenue. That capability, if true, is a game-changer for mobile developers who are looking to monetize their games and apps.

Read more at venturebeat.com

Boston Business Journal | Mobile ad startup SessionM goes international with Rakuten deal

By David Harris, May 29, 2014

Boston-based mobile advertising company SessionM announced that it struck a deal Wednesday with Japanese e-commerce site Rakuten. As part of the partnership, SessionM will power Rakuten’s Super Points loyalty program in a variety of mobile applications, both Rakuten-owned and through partnerships with third-party mobile application developers. Rakuten’s loyalty program, which is used by almost 90 million people in Japan, hasn’t had a mobile component up until this point.

Read more at bizjournals.com

The Wall Street Journal | SessionM Partners With Rakuten, Expands Beyond U.S. With Mobile Ads

By Lizette Chapman, May 28, 2014

Japanese Internet juggernaut Rakuten is adding another bow to its quiver, striking a deal with mobile advertising company SessionM to power its loyalty and rewards program.

Read more at wsj.com

Mobile Marketer | 7-Eleven looks to nail mobile check-ins to build 360-degree digital strategy

By Lauren Johnson, May 14, 2014

A new promotion with 7-Eleven and PepsiCo.’s Doritos provides some insight into how the convenience store chain may be positioning itself to grab a bigger role in mobile payments and loyalty.The 7-Eleven and Doritos campaign is running within SessionM’s network of reward-based applications. The campaign supports the launch of PepsiCo.’s Doritos Jacked mystery chips that gives fans the chance to vote for their favorite flavor out of three chip flavors, with the wining flavor rolling out to retail shelves this fall.

Read more at mobilecommercedaily.com

Boston Business Journal | Former Visible Measures chief marketing officer joins SessionM

By David Harris , May 14, 2014

Paul Krasinski, the former chief marketing officer at Boston-based video analytics company Visible Measures, was named the new senior vice president of business development and strategy at mobile marketing startup SessionM.

Read more at bizjournals.com

Retail Customer Experience | ScanLife app joins SessionM mobile loyalty network

By Staff Reporter, April 9, 2014

Scanbuy, a mobile engagement solutions provider, announced that it has partnered with mobile loyalty platform SessionM to reward users of the ScanLife app for scanning QR Codes and UPC codes on products and media in the physical world.

Read more at retailcustomerexperience.com

Inside Mobile Apps | SessionM launches Re:Engage for bringing back inactive app users

By Brandy Shaul, April 2, 2014

Mobile loyalty and rewards platform SessionM has announced its newest set of tools for mobile publishers, aimed at increasing consistent app visitation and decreasing high churn rates. The new toolset includes access to audience re-engagement campaigns, deep user analytics for audience segmentation and targeting, and support for contests to help increase app discovery.

Read more at insidemobileapps.com

Bloomberg TV | How to Drive Engagement and Loyalty Within Apps

By Market Makers, March 11, 2014

Session M Co-Founder and CEO Lars Albright discusses mobile advertising and the app economy. He speaks with Erik Schatzker and Stephanie Ruhle on Bloomberg TV’s Market Makers.

Watch the interview at bloomberg.com

Inside Mobile Apps | SessionM partners with Punchcard to reward users for in-store purchases

By Brandy Shaul, February 25, 2014

Mobile loyalty and rewards platform SessionM has made the leap to retail applications with a partnership with shopping app Punchcard. The Punchcard app rewards its users for completing in-store purchases at over 15 million locations, including restaurants, grocery stores and gas stations. With this partnership, Punchcard users will now receive mPOINTS, SessionM’s digital currency, which can be turned into real-world rewards.

Read more at insidemobileapps.com

Forbes | What Mobile Apps Can Learn From Traditional Storefronts

By Lars Albright, February 18, 2014

Is it possible that the everyday storefronts of America – coffee shops, restaurants, even farmstands – have something deep in common with the fast-changing mobile app economy? What can a high-tech mobile app learn from a low-tech brick & mortar storefront on a local street corner? The answer is quite simply – everything.

Read more at forbes.com

Pocket Gamer | Ludia signs up to integrate SessionM's real-world rewards program across portfolio

By Jon Jordan, February 3, 2014

Looking to supercharge its advertising revenue, Canadian developer Ludia has signed up to SessionM’s loyalty program. Ludia first tested the system in its game Family Feud & Friends in 2013, and now is expanding the partnership to include its entire catalog, which covers games such as Jurassic Park Builder. mPOINTS will also be integrated into its six upcoming titles, while Ludia will have its games cross-promoted across SessionM’s network of 60 million players.

Read more at pocketgamer.biz

Mobile Commerce Daily | Fitness apps reward mobile check-ins with gift card sweepstakes

By Lauren Johnson, January 6, 2014

Fitness applications including Nexercise, Livestrong and Calorie Tracker Lite are among a group of apps that are incentivizing users for checking into gyms to ultimately drive in-store retail traffic. Fitness app users tend to be some of the most active consumers interacting with mobile apps, helping marketers reach groups of engaged users. The apps are working with SessionM on the campaign that runs through January.

Read more at mobilecommercedaily.com

USA Today | Gifts that give back

By Jennifer Jolly, December 23, 2013

We’re surrounded by amazing tech gadgets on a daily basis — constantly connected — checking emails, tweets, texts … Playing, pinning, and snapping. But this Holiday season, more people than ever before are using their gadgets — and mobile technology in particular — to give back to the world at large. Here are a handful of ways you can use today’s top tech to do some serious good.

Read more at usatoday.com

Adweek | Check-ins With A Commercial Twist: Rewards given for retail visits

By Garett Sloane, December 11, 2013

A new commercial check-in mobile ad product is now available to retailers. SessionM, a Boston-based digital ad firm, developed the offering for its hundreds of clients with apps, which are now able to push rewards to consumers’ smartphones. Consumers are notified of deals that can be redeemed by checking in at stores. The service works by sending messages to smartphones for brands to alert consumers about where they can buy a product, such as Leap Motion pinging users with a promotion at a nearby Best Buy.

Read more at adweek.com

FierceDeveloper | Real-world rewards in mobile games: How developers could win

By Shane Schick, December 3, 2013

Virtual currency is one thing, but a number of startups are beginning to help developers offer physical goods as a way to boost engagement.

Read more at fiercedeveloper.com

MediaPost | Come Back Soon - Articles Remain In Your Cart

By Laurie Sullivan, December 2, 2013

Those who braved the stores last weekend know that despite technological advances in retail mobile integration through coupons, branded apps, and more, some 54% of shoppers used their mobile devices during Black Friday for entertainment while waiting in line, according to SessionM. Shoppers — at 41% — also pulled out their phones to check prices to ensure they were getting the best deal. Interestingly, only 39% of shoppers on Black Friday entered their retailer of choice with a particular item in mind to purchase, suggesting that consumers were more excited by the great bargain versus a particular store item, per SessionM.

Read more at mediapost.com

Mobile Marketer | Nike boosts Thanksgiving campaign via rewards-based mobile ads

By Lauren Johnson, November 27, 2013

Nike is building up awareness and mobile sales for its products with a new advertising campaign that rewards consumers for using mobile applications. Nike’s mobile ads are running within SessionM’s network of mobile apps, including the ScanLife iPhone app. The ads are part of a Thanksgiving-themed campaign from Nike called Turkey Bowl to promote the athletic brand’s line of Hyperwarm clothes.

Read more at mobilemarketer.com

FastCompany | The Marketing Sleuth: Deborah Powsner of SessionM

By M. Cecelia Bittner, November 11, 2013

Deborah Powsner is the VP of Consumer Insights at the mobile advertising firm SessionM. Before SessionM, Powsner did research and marketing for Google+. During her time there, the bright 30-year-old co-developed Google’s first e-book on the consumer behavior theory “ZMOT”–the Zero Moment Of Truth. Now Powsner is advising SessionM on mobile consumer behavior. Session M’s advertising style is a far cry from the usual ill-fitting banner ad that chokes up your screen. Instead, it provides brands like The New England Patriots, Honda, and Livestrong with customized mobile advertising plans that are based on a reward system in which mobile users earn points for viewing and engaging with ads. Powsner’s deep understanding of mobile consumer behavior can be translated to anyone working in the mobile realm.

Read more at fastcompany.com

Mobile Commerce Daily | SessionM exec: Rewards alone will not drive mobile loyalty

By Lauren Johnson, November 7, 2013

A SessionM executive at the ad:tech New York 2013 conference said that simply relying on a reward to lure a consumer to click on a mobile advertisement is only half of the mobile advertising equation. During “The Rules of Engagement: How to Drive Mobile Brand Loyalty” session, executives from Millward Brown and SessionM spoke about the role of mobile for increasing brand favorability that sticks with consumers after they click on a mobile ad. Rewards-based mobile advertising has received a significant amount of attention from marketers, but brands also need to be thinking about how incentivized advertising plays into a bigger mobile advertising strategy.

Read more at mobilecommercedaily.com

MediaPost | Syfy Takes Responsibility For Protecting Survey Data

By Laurie Sullivan, November 6, 2013

Dana Ortiz, VP of brand marketing for cable channel Syfy, relies on mCAST from SessionM to target fans. The start-up offers a mobile loyalty and rewards platform that combines first-party data with self-reported survey data to target consumers with ads and deals.

Read more at mediapost.com

Mobile Marketer | Value at first glance: Making mobile ads worth watching

By Deborah Powsner , October 29, 2013

Welcome to the sixth annual edition of Mobile Marketer’s Classic Guide to Mobile Advertising. In this edition are thought pieces and best-practice tips on the ins and outs of mobile advertising. Featured among them, is SessionM’s byline – “Value at first glance: Making mobile ads worth watching.”

Read more at mobilemarketer.com

Adweek | SessionM Says It Has a Better Solution for Mobile Targeting

By David Taintor, October 9, 2013

Mobile advertising is growing rapidly, but the jury is still out on its effectiveness for brands. And targeting consumers with mobile ads is inherently tough, since there aren’t cookies to follow users around the Web on smartphones and tablets like there are on the desktop Web. But SessionM, which rewards mobile users for engaging with apps, believes it has a solution. The company, which delivers both loyalty programs and mobile ads for companies like The Weather Channel and AOL’s Moviefone, is introducing mCAST (an acronym for “Mobile Custom Audience Segmentation Tool”), which takes SessionM’s first-party registration data and marries it with in-app surveys to create custom audience groups that can be re-targeted with ads, explained Bill Clifford, chief revenue officer at SessionM.

Read more at adweek.com

The New York Times | It’s Easy to Say ‘I Need This.’ It’s Harder to Find Solutions.

By Adam Bryant, October 3, 2013

Twice a week, Adam Bryant talks with top executives about the challenges of leading and managing. In this column, he speaks with SessionM CEO and co-founder, Lars Albright.

Read more at nytimes.com

Inside Mobile Apps | SessionM hypes Glu partnership success

By Jon Robinson, September 26, 2013

“Everything starts with an active audience.” Those are the words of SessionM co-founder and CEO Lars Albright as he breaks down the success of his company’s new partnership with Glu Mobile. SessionM, a loyalty and rewards platform for mobile applications, is teaming with Glu on games like Frontline Commando: D-Day, Zombies Ate My Friends, and Deer Hunter 2014 to increase gamer engagement by providing digital currency called mPOINTS to users for doing everything from clearing a level to simply checking in on a daily basis. These mPOINTS can then be redeemed in the SessionM storefront for real world value like gift cards or the ability to make a charitable donation

Read more at insidemobileapps.com

App Developer Magazine | Old School Vs New School App Monetization

By Richard Harris, September 25, 2013

A chat with Scott Weller, CTO of SessionM about how monetizing mobile apps has changed.

Read more at appdevelopermagazine.com

Mobile Marketer | Mobile display advancements confuse budget allocation

By Lauren Johnson, September 6, 2013

It is no surprise that mobile display has become increasingly sophisticated in the past year as marketers get a better understanding of the medium’s strengths. However, with search expected to continue dominating most mobile ad spend, it is becoming trickier for marketers to balance a mobile ad budget.

Read more at mobilemarketer.com

Mobile Marketer | Mobile advertising advances on many fronts, challenging marketers to keep up

By Lauren Johnson, August 20, 2013

Marketers have placed a significantly bigger focus this year on mobile native advertisements as an alternative to static banner ads. Although fragmentation and scale remain issues, the value proposition of integrated ads that do not feel intrusive is catching on with both advertisers and consumers.

“Consumers have a deeply personal relationship with their mobile devices and so there’s a higher expectation for how brands reach them through this medium,” said Deborah Powsner, vice president of marketing and consumer insights at SessionM, Boston. “Mobile ads need to feel like a seamless, relevant piece of the experience.”

Read more at mobilemarketer.com

Mobile Marketer | Top 10 mobile ad campaigns from H1 2013

By Lauren Johnson, August 9, 2013

Old Navy is one of many brands to try native, rewards-based mobile advertising this year. In May the brand ran a mobile ad campaign within Session M’s network of mobile applications as an extension of its summer “Camp Old Navy” campaign. As marketers increasingly look to break out of banner ads that basically squish desktop copy into smaller-sized screens, native advertising has generated a lot of buzz this year as an alternative for marketers, and Old Navy is smart to jump in on the trend.

Read more at mobilemarketer.com

VentureBeat | Zynga partners with SessionM to launch in-game real-world rewards (exclusive)

By Dean Takahashi, July 17, 2013

One day, we’ll get paid to play games. But until that day comes, in-game rewards are the next best thing. SessionM and social gaming publisher Zynga have partnered to provide in-game, real-world rewards for players. Boston-based SessionM specializes in such rewards through its mobile loyalty and ad platform. It will embed its redeemable rewards in Zynga’s Scramble With Friends mobile social gam

Read more at venturebeat.com

PocketGamer | Zynga signs up Scramble With Friends for SessionM's real-world rewards scheme

By Jon Jordan, July 17, 2013

Reciprocity is the idea that we’re much more open to engage with people and brands after they’ve provided us with real value. A classic example is the way charities include pens in their postal mail-out appeals. The facts the pens are low quality and we already have lots of pens are overwhelmed by the feeling that the charity – perceived as a needy organisation – has given us something. We need to give something back. This kind of thinking also works in the world of virtual goods, which is why companies such as SessionM are finding success.

Read more at pocketgamer.biz

Droid Life | Zynga and SessionM Partner to Offer Scramble With Friends Players Real-World Rewards

By Tim-o-tato, July 17, 2013

A new partnership was announced this morning, as Zynga and SessionM are looking to bring real-world goodies into the hands of Scramble With Friends players. Soon to launch this month, an updated SwF app will feature more, how do I put this, immersive advertisements, allowing players to earn things like iTunes and Amazon gift cards.

Read more at droid-life.com

PocketGamer | Why all mobile developers need to understand Dr. Robert Cialdini's Rule of Reciprocity

By Scott Weller, July 16, 2013

Monetizing mobile apps through advertising has been challenging and there are many competing options for a developer’s attention. That said, successfully monetising an app through mobile advertising doesn’t need to be quite as challenging as many make it out to be.Amplifying an app’s ad-based revenue depends deeply on identifying who your core audience is, understanding their usage behaviour, and employing retention techniques to foster a more loyal user base. Here are a few key steps we’ve seen work successfully…

Read more at pocketgamer.biz

1to1 Media | Three Tips for a Successful Mobile Ad Campaign

By Cynthia Clark , July 11, 2013

It is no secret that customers have become dependent on their mobile phones. According to research by The Pew Internet Project, as of May 2013, more than 90 percent of American adults had a cell phone and almost 60 percent own a smartphone. And because many of us carry our phones wherever we go and keep them with us 24/7, mobile provides a fantastic opportunity for organizations to reach out to both their customers and prospects anytime and anywhere. But while mobile ads are becoming more prevalent, not all companies are leave a lasting impression on their customers. Deborah Powsner, vice president of marketing and consumer insights at SessionM, shares three tips for a successful mobile ad campaign.

Read more at 1to1media.com

MediaPost | Reward Based Advertising Improves Engagement

By Jack Loechner, June 28, 2013

According to a new research report, Exploring the Role of Value in Mobile Advertising, conducted by Millward Brown, in partnership with SessionM, brands have an opportunity to break through low favorability of mobile advertising by offering more tangible value in their marketing content. Rewards change the equation, concludes the study. The study found that reward-based ads succeed when the creative execution is timely, relevant and chosen by the consumer, and when the reward is predictable, tangible and also chosen by the consumer.

Read more at mediapost.com

Mobile Marketing & Technology | Without Tangible Value, Mobile Ads Ineffective

By Phil Britt, June 26, 2013

By providing tangible value, mobile ads can result in more loyal customers, but if done incorrectly – no tangible value or delivered without regard to the customer’s user experience – the ads can turn off customers rather than driving more sales and customer loyalty.

Read more at mobilemarketingandtechnology.com

Loyalty 360 | New Study Shows Reward-based Mobile Advertising Improves Brand Engagement and Loyalty With Consumers

By Jim Tierney, June 19, 2013

A new study shows that mobile consumers seek value from brands in exchange for their time, which increases customer engagement and loyalty. According to the study, consumers use a value exchange equation to assess mobile advertising and they are more likely to engage when brands offered them tangible value in exchange for their time and attention. “Mobile advertising experiences that create a more balanced consumer experience — ones that respect time and provide a useful outcome — open the door of receptivity and have a positive impact on the brand,” Jayne Dow, Director of Qualitative Research and Digital Innovation at Firefly, Millward Brown’s global qualitative practice, added. “This simple truth has powerful implications in improving the perception and effectiveness of mobile advertising.”

Read more at loyalty360.org

Mobile Marketing Watch | New Study Shows The Rewards of Mobile Marketing

By Michael, June 19, 2013

Nothing makes mobile marketing more effective and engaging than content and opportunities that offer real value. According to the findings of a new study conducted by Millward Brown in partnership with SessionM, mobile consumers are more receptive when brands offer value in exchange for their time

Read more at mobilemarketingwatch.com

Adweek | Rewards-Based Mobile Ads Perform Best, Per Study

By Chris Heine, June 17, 2013

SessionM, in conjunction with researcher Millward Brown, is releasing a study today stating that consumers react positively twice as often to mobile ads when they get something valuable, relevant and/or engaging in exchange for their time.

Read more at adweek.com

Mobile Commerce Daily | Mobile power users twice as likely to engage with in-app rewards: report

By Lauren Johnson, June 3, 2013

Consumers who routinely use mobile applications are not only interacting with content, but also reward-based advertising, according to a new report from SessionM. SessionM’s new “Q1 2013 Power User Report” looks at how mobile power users, which are defined as the top 33.3 percent most active mobile app consumers, engage with content and ads. The report also suggests that there are specific apps and times of day that mobile power users are more responsive towards.

Read more at mobilecommercedaily.com

MobileShopTalk | The 80-20 Rule in Mobile Commerce

By Chuck Martin, May 29, 2013

A new look at mobile power users finds that they spend a disproportionate amount of time using apps compared to average users. For purposes of the data analysis by SessionM, power users were defined as the third of people responsible for the most in-app actions on the company’s rewards-based network. These power uses accounted for most (78%) of the total time spent in apps. This reminds me of the old 80-20 rule, where 80 percent of a given activity is done by 20 percent of the people, among various other iterations.

Read more at mediapost.com

Online Media Daily | App 'Power Users' On SessionM Network Drive 78% Of Time Spent

By Mark Walsh, May 28, 2013

Power users accounted for 78% of the total time spent in apps in the first quarter, accounting for nearly five times more sessions per month than average users. “Power users” are defined as the third of people responsible for the most in-app actions on its rewards-based network in the quarter, according to new data from mobile ad platform SessionM. Through its in-app ad platform, SessionM promises to boost engagement rates by investing apps with game-like features that reward users with mPoints toward retail gift cards in return for completing actions like watching promotional videos or sharing content on Facebook. The company says power users complete 10 times more in-app actions per month than average, regardless of whether they collected mPoints.

Read more at mediapost.com

Inc. | 4 Ways to Keep Online Shoppers Coming Back for More

By Jeff Haden, May 23, 2013

Every time a customer goes online, she must wade through all sorts of content vying for her attention: emails, tweets, Facebook alerts. How’s a brand to stand out? Reward users, says Lars Albright, CEO of SessionM, a start-up that creates loyalty campaigns for brands such as Viacom and Honda. He talked to Inc.’s Jeff Haden about a better way to rise above the noise.

Read more at inc.com

1to1 Magazine | 6 Tips for Building a Robust Mobile Marketing Strategy

By Cynthia Clark , May 13, 2013

A survey carried out by TIME Magazine last year describes the dependence on mobile. In the United States alone, almost 90 percent of adults carry a mobile phone. A quarter of respondents check their phones every 30 minutes and a fifth cannot spend 10 minutes without checking their mobile devices. Further, a third of respondents admitted that being without their mobile phones for even a short time leaves them feeling anxious. This huge dependence on mobile is an opportunity for marketers to engage customers and prospects on a device that’s rarely out of arm’s reach. Experts share six tips for a robust mobile marketing strategy.

Read more at 1to1media.com

Boston Business Journal | Startups aim for deeper consumer connections

By Kyle Alspach, May 3, 2013

A number of fast-growing startups in the Boston area are offering digital solutions that they say can help brands connect with consumers online in a more effective and deeper way than Facebook.Sean Corcoran, digital media director at Boston ad agency Mullen, cites three Boston-based startups in particular. He points to: SessionM, which offers rewards for loyal users of mobile apps; LevelUp, whose mobile payments app allows users to earn credit toward future purchases; and Dailybreak, which creates customized online challenges such as trivia and games.

Read more at bizjournals.com

Mobile Commerce Daily | American Express mobile advertising campaign generates 95pc view-to-completion rate

By Lauren Johnson, April 15, 2013

The American Express executive dished on what works and what does not work in mobile during the “Keynote Conversation: Where We Are and Where We’re Going” session. The session was moderated by Lars Albright, cofounder/CEO of SessionM, Boston. “We work with SessionM and we are able to create a great little value exchange with people that actually drove a 95 percent view-to-completion rate and a 24 percent click-through rate – those things were very much optimized for the mobile environment,” said Lou Paskalis, vice president of global media content development and mobile marketing at American Express, New York.

Read more at mobilecommercedaily.com

Examiner | How we use our smarthpones

By Troy Tucker, April 14, 2013

Hey all you smartphone stat savers, I recently received some interesting information from the folks at SessionM, you know, the creators of that awesome mobile rewards loyalty program which pays you for using some of your favorite websites with mPoints which can then be redeemed for all sorts of cool products. It’s pretty cool info which they compiled in a joint effort with the MMA, (Mobile Marketing Association), so rather than simply list the information here as text, I decided to make a slideshow version for your enjoyment and edification.

Read more at examiner.com

iMediaConnection | BIMA's Inside the Mind

By Katharine Panessidi , April 2, 2013

A week ago I attended the second of their new “Inside the Mind” series, where the focus is on innovative people in the industry, rather than innovative companies. It’s reminiscent of an annual piece we do in the iMedia publication: iMedia 25 innovators. The focus on people is what’s so intriguing. Everyone wants to hear from the Apple’s and the Facebook’s of the world, but the people within these companies are the ones driving collaboration and innovation. In this breakfast session, Sarah Fay, Former CEO of Aegis North America moderated a discussion with Lars Albright, Co-Founder & CEO of SessionM and also of Quattro which was sold in 2010 to Apple and Martin Nisenholtz, Former CEO of the New York Times Digital.

Read more at imediaconnection.com

DMNews | Trends to Watch: 12 Ingredients for Baking in Customer Loyalty

By Ginger Conlon, April 1, 2013

There’s no secret recipe to building and maintaining customer loyalty, but there are essential ingredients that marketing, in particular, can add to the customer experience mix. From relevant and proactive communications, to customer listening and personal connections, to preference-based multichannel interactions, marketers have myriad opportunities to build customer trust, bolster engagement, and cement customer loyalty. The challenge, and opportunity, is selecting the precise blend of those ingredients to cook up a loyalty strategy appealing enough to satisfy today’s exacting customers. With that in mind, Direct Marketing News asked several industry insiders the following: What is one essential ingredient to loyalty marketing today? Here, industry leaders share their opinions of current loyalty marketing must-haves.

Read more at dmnews.com

PocketGamer | Three top tips to boost user engagement, courtesy of SessionM

By Scott Weller, March 28, 2013

When developers talk about success, they often reference download numbers, but that, of course, doesn’t tell the whole story. The reality is that the average mobile user will only use 40 percent of the game apps they’ve downloaded in a given month. So how can you guarantee your app will not fall prey to the 69 percent of users who install an app and never open it again? With that end in mind, I present SessionM’s three top tips that will help developers turn their average users into power users.

Read more at pocketgamer.biz

TMCnet | SessionM Partners with Ludia to Increase Game Player Retention

By Christopher Mohr, March 25, 2013

SessionM announced on Tuesday that it teamed up with Ludia to improve player retention for the Family feud game app. A rewards program known as mPOINTS has been added to the game in an effort to get players to return. While the number of downloads of an app is certainly an important statistic, it can often be misleading, especially if users download a game but only play it once. “Knowing that around 72 percent of users only visit a game app once after it’s installed, we’re focused on delivering a platform that encourages mobile users to become more deeply engaged with in-app content,” said Bill Clifford, chief revenue officer for Session M.

Read more at tmcnet.com

Fast Company | If You Want Your App To Take Off, Learn To Reward Your Power Users

By Lars Albright, March 22, 2013

Power users are the 33 percent of users who account for 76 percent of all time spent on the average app. Call them core consumers, fan-boys or simply your best customers, this is the active audience you should encourage to grow because without them, you don’t have a business.

Read more at fastcompany.com

iMediaConnection | What mobile is doing right

By Lucia Davis, March 19, 2013

Last month, iMedia published my article, “5 ways we’re still botching mobile,” in which I interviewed experts in the space about areas where mobile is falling short. Since then, I’ve gotten feedback from other industry participants concerning what’s not being botched. They were eager to publicize the better side of mobile, and so I invited them to answer a few questions. While only two were interested in this proposal, their responses were thorough and informative.

Read more at imediaconnection.com

intomobile | Mobile power users rule the day

By Dusan Belic, March 9, 2013

A company called SessionM prepared two infographic to show us mobile user behavior and trends. Their focus is on the most active mobile user group that is also known as power users. The research looks to answer questions like where they are from, what days they are most likely to use apps, how much they use apps on their phones, and so on.

Read more at intomobile.com

Examiner | Runtastic and SessionM help keep you running fit

By Troy Tucker, March 4, 2013

Founded in 2009, Runtastic has rapidly grown into an innovative suite of apps, products and services that track and manage health and fitness data in order to motivate individuals to get in shape, stay healthy and improve overall fitness. Now, through the partnership with SessionM, users can earn mpoints every time they use Runtastic apps to help get in shape and stay that way. These points can be redeemed for all sorts of products and services on the internet. How’s that for motivation?

Read more at examiner.com

Inside Mobile Apps | 5 tips from SessionM on how developers can turn average users into power users

By Scott Weller, February 28, 2013

SessionM has a term for users who are constantly using their mobile device. The rewards-based ad network calls them power users, which are defined as users who generate the most in-app activity — including interacting with mobile content, social activities and in-app ads — across all app categories. The company’s co-founder and chief technology officer Scott Weller — formally of MDI, GameLogic and Gamesville.com — lays out five tips on how developers can turn average users into power users, resulting in a higher potential for the success of an app.

Read more at insidemobileapps.com

PocketGamer | SessionM highlights the value of the Power Users who account for 70% of your IAP revenue

By Chris James, February 22, 2013

We’re still using the term ‘whale’, despite Nicholas Lovell’s attempts to replace it with ‘True Fan’. Perhaps US mobile monetisation outfit SessionM will succeed with its ‘Power User’. Significantly, it’s putting numbers behind the concept too: it defines a ‘power user’ as the third of users who complete the most in-app activities across the apps it tracks through its network. Each quarter it consider the behaviour of this valuable cohort in its Power User Report. It’s just released the report for Q4 2012.

Read more at pocketgamer.biz

Mobile Commerce Daily | H&M ups its mobile repertoire with in-app rewards

By Lauren Johnson, February 21, 2013

H&M is leveraging mobile to not only show off its new bodywear collection by David Beckham, but also incentivize consumers with in-application rewards. H&M is running a campaign in apps such as MTV News that incorporate video to let consumers learn more about the items featured in the brand’s current TV spot. H&M has tested a variety of different initiatives in the past to drive in-store traffic and sales.

Read more at mobilecommercedaily.com

FierceDeveloper | Pre-launch marketing, in-app chat and other tips to create die-hard mobile gaming addicts

By Shane Schick, February 19, 2013

All the initial marketing and publicity may help attract interested users, but converting them into die-hards is, of course, another matter. Scott Weller, CTO of app loyalty program provider SessionM, said fans become super-fans only through significant efforts around personalization.

Read more at fiercedeveloper.com

Adweek | For Mobile Marketing That Really Works, Just Look to Asia

By Christopher Heine, February 11, 2013

The latest front in the East-West skirmish is in mobile marketing. Once again, the U.S. marketplace finds itself at a perceived disadvantage. So it’s fair to ask the question once again: Are we ever going to catch up to Asia? Indeed, America could be leaving Asia in the rear-view mirror when it comes to mobile ads, as promising mobile purveyors like SessionM, LeadBolt, MoPub, Greystripe and Millennial Media stockpile clients. Additionally, Facebook and Twitter’s iterations can’t be underestimated as brands warm up to social-mobile ads. But could the country that brought the world Jackson Pollock and the Jackson 5 still trail the land of math and science when it comes to mobile creativity? Absolutely, say those who have worked in digital marketing in both regions. The U.S. is still pretty much the bird dog chasing sky-high Asia when it comes to innovation, particularly in mobile commerce, they contend.

Read more at adweek.com

Adweek | They Might Be Giants

By Tim Peterson, February 11, 2013

From Google to startups like SessionM, a look at seven would-be mobile titans.

Read more at adweek.com

Mobile Insider | Video Matters: For HBO, Story Sells Story

By Steve Smith, February 7, 2013

The rapidly changing digital media that have helped create the real-time, rapid-fire rhythms of business information are themselves subject to these truncated narrative cycles. To wit, as soon as some “conventional wisdom” seems to take hold about the inherent weaknesses of mobile advertising, the supply chain rushes in with examples designed to respond.

Read more at mediapost.com

Fast Company | Surprising Stats On Mobile Use During The Super Bowl

By Joe Berkowitz , February 4, 2013

This year, Super Bowl watchers were more willing to divide their attention to the on-field action with second screens than they were to take a break from the commercials. Apparently, the ads were simply too important to miss. According to data that the Mobile Marketing Association and mobile ad company SessionM compiled, 59% of viewers used their phones more during the games as compared with 41% who did so more during commercial breaks. The study is part of a monthly series called “mPulse” (Mobile Pulse), which researches and analyzes the impact of mobile engagement across annual milestones and major events.

Read more at fastcocreate.com

MediaPost | What Super Bowl Internet Search Results Prove

By Laurie Sullivan, February 4, 2013

During the Super Bowl, 91% of viewers used their mobile devices during the commercials — most responding to the ads — but only 35% reported completing a follow-up action on their phones after an ad aired, according to data from the Mobile Marketing Association and mobile ad company SessionM. The finding, which come from a study series that SessionM and the Mobile Marketing Association (MMA) will jointly release called mPulse or Mobile Pulse, suggests that brands are not capturing consumer demand. While the majority of respondents did not take action on their mobile devices based on a commercial during the Super Bowl, they would like to do so. Most of the TV commercials did not present a clear call to action.

Read more at mediapost.com

MediaPost | Super Bowl Ads On Mobile Don't Encourage Brand Interaction

By Laurie Sullivan, February 4, 2013

The majority of consumers watching the Super Bowl would like to take action on their mobile devices, based on television commercials — but most didn’t, according to findings released Monday by the Mobile Marketing Association and SessionM. In fact, 21% want to see more commercials inviting them to interact with the brand on a mobile device and be rewarded with incentives and content for their actions.

Read more at mediapost.com

Examiner | Superbowl ads at a Super cost

By Troy Tucker, January 29, 2013

With TVs, computers, phones and tablets almost always within our reach, it’s rare our attention stays with one device for long. The Super Bowl is no exception, which presents marketers with an incredible opportunity. Leveraging mobile as a ‘second screen’ can bring interactivity to a whole new level.

Read more at examiner.com

Mobile Marketer | Social integral to mobile’s success in Super Bowl XLVII marketing

By Lauren Johnson, January 28, 2013

Last year, marketers incorporated mobile into their Super Bowl marketing via second-screen initiatives and advertising opportunities. This year, marketers can expect to see social play a critical role in how mobile is used for branding and driving sales.

Read more at mobilemarketer.com

Mobile Commerce Daily | HBO sees success with in-app marketing through incentivized holiday campaign

By Lauren Johnson, January 10, 2013

HBO recently ran an in-application holiday mobile campaign where 30 percent of consumers who watched a video made a post-click action to redeem a gift card.

Read more at mobilecommercedaily.com

Mobile Marketer | Apps still present significant opportunities for marketers

By Chantal Tode, January 8, 2013

As mobile continues to grow, marketers are beginning to explore emerging channels such as the mobile Web, video and social, but recent numbers from Apple point to the continued relevance of applications as a marketing vehicle.

Read more at mobilemarketer.com

FierceDeveloper | How to find, keep and maximize your iPhone or Android app's 'power users'

By Shane Schick, January 7, 2013

Every successful product has them, and they can go by various names. To some, they are the superfans. To others, they might better be called the die-hards. According to experts in the mobile marketing space, however, app developers should figure out how to get closer to what they refer to as “power users.”

Read more at fiercedeveloper.com

Examiner | Resolution one - Exercism

By Troy Tucker, January 3, 2013

Hey all you “resolutioners”, you “starters”, “stoppers”, “changers” and “promisers”, it’s day three of 2013 and what have you done? If you’re like me you’re telling yourself that because the new year fell on a Tuesday, I may as well just take the rest of the week off to get ready for my life changing routine which I “promise” will begin on Monday! I do have something here to help you though, my loyal readers. I recently did an article on a mobile platform called SessionM which works in conjunction with many app sites that you all visit on a daily basis, rewarding you for your loyalty with mPOINTS.

Read more at examiner.com

Mobile Commerce Daily | Energizer ramps up mobile initiatives via in-app advertising

By Lauren Johnson, January 2, 2013

Energizer is running an in-application advertising campaign that lets users learn more about the brand via a mobile game and sweepstakes. The Energizer campaign is running in Session M’s platform. In-app rewards are a tactic that more brands are eyeing as a way to target groups of engaged users.

Read more at mobilecommercedaily.com

CNBC | Using Smartphones for Holiday Shopping

By Squawk On The Verge, December 24, 2012

Lars Albright, CEO of SessionM, explains how mobile apps have contributed to the holiday shopping season this year.

Watch at cnbc.com

MoxieInteractive.com | The 2013 Perspective: Ten Trends Changing the Digital Landscape

By Moxie, December 20, 2012

The idea of the “long tail” has come to fruition in the apps market. Consumers of varied hobbies, interests and tastes have pursued personal portfolios of apps that can meet essentially every need. Fortunately for advertisers, these apps are driving increased time spent with mobile media. Brands can also build engagement across apps by working with platforms rather than directly with niche apps. SessionM has developed a loyalty platform for mobile app publishers that spans multiple apps such as The Weather Channel, MTV News and even Shazam®

Read more at moxieinteractive.com

Bloomberg West | iAD Executive Leaves Apple to Start New SessionM

By Jon Erlichman, December 13, 2012

SessionM Co-Founder and CEO Lars Albright explains why he’s started his own venture.

Watch at bloomberg.com

MediaPost | Targeting The App Habit? Avoid Mondays

By Steve Smith, December 7, 2012

Smartphones have proliferated so quickly and woven themselves into everyday habits so thoroughly, it is easy to forget that there are levels of mobile use; As with all other stages and platforms in the digital revolution, mobile not only had its early adopters. In this early maturing stage of the market, mobile also has its intense or “power users.”

Read more at MediaPost.com

Examiner | 12 Days of Giving and SessionM

By Troy Tucker, November 27, 2012

Givingtuesday.org is a collaborative organization consisting of members such as Microsoft, the United Way, the United Nations Foundation, your local YMCA’s and many others. In support of this effort, SessionM, which is a mobile loyalty rewards platform, will be running their own campaign as part of the “12 days of giving” programs which are offered by a large variety of organizations across America during the Holiday season.

Read more at examiner.com

Inside Mobile Apps | SessionM’s Lars Albright discusses the state of mobile ads

By Scott Reyburn, November 23, 2012

SessionM credits its recent success in driving engagement to its rewards-based ad network. Users who interact with an ad on the SessionM network receive virtual currency which they can then redeem for gift cards, sweepstake entries or donations to a selection of charities. SessionM co-founder and CEO Lars Albright spoke with Inside Mobile Apps about the current state of mobile ads including why ad networks have to break away from banner ads, why advertisers have been slow to increase their spend on mobile and what to expect in the future from mobile ads.

Read more at insidemobileapps.com

The Agency Post | Tech Profile: SessionM

By Tarah Benner, November 23, 2012

Too many dollars are spent on mobile banner ads that reach the wrong consumer at the wrong time in the wrong environment. If your goal is to deliver immersive brand experiences to consumers, our platform is a much more efficient and cost-effective way to make it happen.

Read more at agencypost.com

PocketGamer | Using our real reward platform boosts retention 48%, reveals SessionM's Bill Clifford

By Jon Jordan, November 10, 2012

From saviour of the industry to big fat zero over the past couple of years, gamification is now the trend that dare not speak its name in polite industry gaming circles. That doesn’t mean the concept of infusing digital activity with ludic feedback – especially when it’s rewarded in a well defined manner – has lost any of its power, though. Indeed, within the mobile monetisation space, the growth of real reward companies such as Kiip, Beintoo and SessionM demonstrates that aging multi-billion dollar dog, the advertising industry, is learning new tricks.

Read more at pocketgamer.biz

Venture Beat | To grow your app business, think loyalty

By Lars Albright, November 10, 2012

When the mobile app industry talks about success, it tends to tell a story of downloads. The more downloads you have, the better your app is doing, right? Not exactly. Downloads are crucial, of course, but they’re only half the story. The full equation looks like this: Success = downloads + loyalty.

Read more at venturebeat.com

StyleBoston | Plugged In: Lars Albright

By Eric Levin, October 16, 2012

Eric Levin chats with Session M’s CEO Lars Albright to discuss how the era of personal communication devices have changed the way we socialize and how companies market to consumers.

Watch at styleboston.tv

Mobile Marketer | 73pc of users engage with American Family Insurance ads

By Lauren Johnson, October 15, 2012

American Family Insurance is seeing a strong initial engagement rate on a new mobile ad campaign that uses video and games to increase brand awareness and ultimately drive quotes from agents.

Read more at mobilemarketer.com

Social News Daily | SessionM Gamification Tools Increase Engagement By 250 Percent

By Mike Stenger, October 15, 2012

With gamification being a great way to retain and engage users, a new study by SessionM shows that their tools helped increase retention by 35 percent and increased engagement by 250 percent. This is a huge jump for mobile publishers who continue to have a difficult time keeping users entertained and using their apps.

Read more at socialnewsdaily.com

Inside Mobile Apps | Ad network SessionM shares figures for American Family Insurance ad campaign

By Scott Reyburn, October 11, 2012

Mobile rewards network SessionM‘s recent ad campaign for American Family Insurance saw positive early results with more than 73 percent of users engaging with the insurance provider’s creative, and more than 17 percent clicking through to call an American Family Insurance agent.

Read more at insidemobileapps.com

Digiday | At Ad Week, A World Gone Mobile

By Josh Sternberg, October 8, 2012

This is, again apparently, the year of mobile. At least, that’s what I learned from this year’s Advertising Week extravaganza that invaded New York City. Executives from brands, agencies and publishers all crowed that this is the year they are paying attention to mobile.

Read more at digiday.com

The Huffington Post | Winning The Second Moment of Truth

By Deborah Powsner, October 5, 2012

Our traditional purchase funnel has splintered, often feeling more web-like than like a straight pathway where one touchpoint leads to the next. As marketers, this can make it a challenge for us to decide where to focus first. But regardless of the path your consumers may take, my advice: start at the end.

Read more at huffingtonpost.com

Untether.tv | The true measure of mobile advertising – with Session M founder Lars Albright

By Rob Woodbridge, October 3, 2012

Mobile advertising is big business but it seems that the only people really making money – I mean REALLY making money – are the ones running the ad networks. The reality of this industry is that we have done a huge disservice to mobile by trying to shoehorn the web version of display advertising onto the smaller, mobile screens. As advertisers drive up their expectations and consumers become less and less responsive, the rift that tension creates will sully the good name of mobile.

Read more at untether.tv

Digiday | Can Agencies Solve The Talent Problem?

By Digiday Editors, October 3, 2012

The talent wars are always a hot topic in the advertising industry. During a panel yesterday, five agency CEOs were asked about their biggest challenge. Although each was asked to answer differently, all five came back to retaining and developing talent as top on their minds.

Read more at digiday.com

Direct Marketing News | Mobile marketing: the 7% solution

By Al Urbanski, October 1, 2012

“Whether you get to 7% or not depends on the content. If you have a strong story and a strong product, you can afford to be bullish on mobile,” said Lou Paskalis, American Express’s VP of global media content development and mobile marketing in a panel discussion on the opening day of Advertising Week in New York.

Read more at dmnews.com

MediaPost | Advertising Week: There's Sort Of An App For That

By Steve Smith, October 1, 2012

SessionM, a principal sponsor, has a gamification/check-in element built into the app. You can get points for checking in and viewing videos, etc. that are redeemable for chances to win prizes. I admit that I am not generally a sucker for these gamifications’ inherently gimmicky prods to engage me. But I am playing along. Dangle a $200 Amazon gift card in front of this bookaholic and entice him to drill into content that is relevant to his interests anyway, and you haveprima facie evidence that gamification can work.

Read more at mediapost.com

Yahoo! | Advertising Blog | Meet a Media Planner: Erin Morris of Mindshare

By The Team, September 18, 2012

We’re working with a company called Session M that rewards users for engaging and consuming content on mobile devices. It’s great; you get points for watching ads and then can use them to buy gift cards or experiences or really cool things you’d actually use.

Read more at advertising.yahoo.com

Forbes | NFL Teams Turn To Social Media To Connect With Fans

By Chris Smith, September 10, 2012

Fred Kirsch, the team’s head of new media, claims that the SessionM partnership has greatly improved the Patriots’ ability to interact with fans.

Read more at Forbes.com

TechCrunch | Weather Channel CEO David Kenny Joins SessionM Board

By Anthony Ha, August 28, 2012

SessionM, a startup aiming to increase mobile app engagement, has a new addition to its board of directors – David Kenny, who’s currently serving as chairman and CEO of The Weather Channel.

Read more at TechCrunch.com

Forbes | How to Advertise Without Really Advertising on Mobile Devices

By Robert Hof, August 21, 2012

As more and more of us access online content and services via smartphones and tablets, it’s becoming apparent that advertising that works on the Web viewed on desktop and laptop computers just won’t work as well – or at all – on mobile devices. What might work better than banners on mobile devices? A panel at MediaPost’s Mobile Insider Summit today in Lake Tahoe, streamed online, took a crack at it, and panelists had some pretty interesting answers…

Read more at Forbes.com

MediaPost | Win With Mobile Ads: Focus On Value

By Lars Albright, August 7, 2012

Everyone has an opinion about how to make better formats for mobile ads. The problem at hand seems clear enough: Mobile ad formats are borrowed from desktop screens, and “do the same thing, only smaller” isn’t a winning formula. That’s why 88% of users have said they ignore in-app ads, and 79% call them “intrusive.” So what’s the solution? Bigger ads? Better banners?…

Read more at MediaPost.com

Xconomy | Top 3 Themes at Boston Mobile-Ad Firms: Timing, Targeting, & TV

By Gregory T. Huang, August 1, 2012

Mobile advertising is one of those tech areas that the average guy on the street might find boring. But it is quietly crucial to the way most of us interact with digital information and content – now, and (especially) in the future…

Read more at Xconomy.com

Forbes | Lars Albright's SessionM is a Game Changer for Mobile Apps and Ads

By Bruce Rogers, July 25, 2012

Lars Albright is on a mission to change the world – the world of mobile advertising, that is, by merging the disciplines of gaming with a scalable mobile advertising platform to create a more engaging experience for users and advertisers alike…

Read more at Forbes.com

Pocket Gamer | Our Gamification Ad Platform Shows the Future of Mobile Engagement, Argues SessionM's Bill Clifford

By Jon Jordan, July 23, 2012

There’s plenty going on in the world of mobile advertising. Some of the big networks – such as Velti and Millennial Media – have completed their start up journey through to IPO. However, there are still plenty of relative newcomers thrusting forwards, looking to reinvent the business as well as make the big bucks. That’s the situation with SessionM…

Read more at PockerGamer.biz

YFS Magazine | SessionM Co-Founder & CEO Talks Raising $20 Mil and Plans to Change Mobile Ad Industry Game

By Staff Contrubutors, July 18, 2012

Lars Albright, Co-Founder and CEO of SessionM, a start-up company specializing in mobile content, advertising and consumer engagement is no stranger to running successful startups…

Read more at YFSentrepreneur.com

Reuters | Ad Start-up Nabs Big Clients, Expands

By Poornima Gupta, July 12, 2012

Advertisers have long sought to grab the attention of the notoriously inattentive mobile user. And Lars Albright is seeking to provide just that by “gamifying” mobile ads. The co-founder of Quattro Wireless, which was bought by mobile device giant Apple for $275 million in 2009, left Apple last year to start SessionM, which aims to engage mobile users by tempting them to play a game, watch a video, take a poll or share information with friends – all for “M” points…

Read more at Reuters.com

Boston Business Journal | Startup SessionM Hires from Apple, Google

By Galen Moore, July 10, 2012

Mobile ad tech startup SessionM has opened up its venture capital cash hoard, bringing on two VPs from Apple Inc. and a senior director from Google Inc…

Read more at Bizjournals.com

TechCrunch | Gamification Startup SessionM Brings On Hires From Apple And Google

By Anthony Ha, July 9, 2012

SessionM CEO and co-founder Lars Albright says the company has been recruiting aggressively since it raised a $20 million Series B a few months ago. Today, he’s announcing three big hires from Apple and Google…

Read more at TechCrunch.com

Business Insider | Why Apple's Former Mobile Ad Chief Thinks His New Company Is Better Than iAd

By Jim Edwards, June 27, 2012

We just had coffee with Lars Albright, co-founder of Quattro Wireless (bought by Apple for $275 million in 2009) and former director of publisher partnerships at Apple (iAd sales, basically) to hear about his new venture, SessionM…

Read more at BusinessInsider.com

Wall Street Journal | Quattro Founder In Search Of Mobile Users’ Attention With New Start-Up SessionM

By Lizette Chapman, May 8, 2012

Lars Albright has never been one to shrink from a challenge. Now, having raised a $20 million round for his newest start-up, SessionM, he’s preparing to take aim at one of today’s most elusive audiences: the focused mobile user…

Read more at WSJ.com

TechCrunch | Gamification Startup SessionM Raises $20M Led By Charles River Ventures

By Anthony Ha, May 8, 2012

SessionM, a startup led by Quattro Wireless co-founder Lars Albright, just announced that it has raised $20 million in a Series B round of funding. The round was led by Charles River Ventures, with participation from past investors Highland Capital Partners and Kleiner Perkins Caufield & Byers. …

Read more at TechCrunch.com

BostInnovation | SessionM Raises $20 Million to Build Its Mobile Ad Platform

By Walter Frick, May 8, 2012

Things seem to be going well for Boston-based SessionM since the company emerged from stealth in early March. The mobile advertising startup, launched by Quattro Wireless co-founder Lars Albright, has raised another $20 million in funding, according to VentureWire. That’s on top of the $6.5 million it raised from Highland Capital and Kleiner Perkins a year ago…

Read more at BostInno.com

PocketGamer | Ad Engagement Outfit SessionM raises $20 million in Fresh Funding Round

By Keith Andrew, May 8, 2012

Having formed almost a year ago to the day, Boston-based mobile ad start up [SessionM] has raised $20 million in a series B funding round led by Charles River Ventures…

Read more at PocketGamer.biz

TechCrunch | Quattro Co-Founder Launches SessionM To Gamify Mobile Apps

By Anthony Ha, May 6, 2012

Lars Albright, co-founder of Quattro Wireless, announced his new company SessionM nearly a year ago. Now he’s ready to talk about what it actually does…

Read more at TechCrunch.com

ReadWriteWeb | Boston's Mobile Mafia: Why Facebook Should Have Stayed in New England

By Dan Rowinski, March 15, 2012

Boston’s Mobile Mafia: Why Facebook Should Have Stayed in New England…

Read more at ReadWriteWeb.com

Wall Street Journal | Quattro Co-Founder Lars Albright Emerges From Stealth With SessionM

By Lizette Chapman, March 6, 2012

SessionM is emerging from stealth today and wants you to play. The Boston-based start-up aims to gamify mobile apps by awarding points to encourage certain user behavior…

Read more at WSJ.com

The New York Times | Former Apple Executive Plots Next Wave of Mobile Ads

By Nick Wimgfield, March 6, 2012

Lars Albright helped Apple begin its first foray into mobile advertising after the company bought his company, Quattro Wireless, for nearly $300 million in 2010. Now Mr. Albright believes he has come up with a plan to offer mobile ads that are tougher for users to ignore than traditional promotions…

Read more at NYTimes.com

Fortune | An Apple Luminary's Next Big Thing

By Sierra Jiminez, March 6, 2012

An Apple luminary’s next big thing. Lars Albright helped build the tech giant’s innovative mobile ads. Now, he’s turned to something very different: making apps more fun…

Read more at Fortune.com

AdWeek | iAd Creator Takes Another Swipe at Better Mobile Ads Startup SessionM borrows from gaming world to spice up creative

By Mike Shields, Ki Mae Heussner, March 6, 2012

iAd Creator Takes Another Swipe at Better Mobile Ads Startup SessionM borrows from gaming world to spice up ads…

Read more at AdWeek.com

Business Insider | Apple Bought This Entrepreneur's Last Ad Tech Company -- Now He's Taking Another Shot

By Matt Rosoff, March 6, 2012

Apple Bought This Entrepreneur’s Last Ad Tech Company – Now He’s Taking Another Shot. Serial entrepreneur Lars Albright cofounded Quattro Wireless, one of the first mobile ad companies to make mobile advertising technology…

Read more at BusinessInsider.com

Boston Business Journal | Worth Leaving Apple For: Session M Reveals Its Tech

By Kyle Alspach, March 6, 2012

As mobile marketing has evolved rapidly over the past decade, Lars Albright has had a hand in it – at m-Qube, Quattro Wireless and Apple. Now his latest startup, Boston-based SessionM, is out of stealth, and Albright believes the opportunity in the space has never been bigger…

Read more at Bizjournals.com

Forbes | Former Apple Exec Launches SessionM Mobile Ad Service To Drive App Loyalty

By Tomio Geron, March 6, 2012

When mobile phones users have short attention spans and are quick to switch to the latest new app, how do app developers keep users coming back? A new startup, SessionM, is seeking to help developers with a new loyalty and advertising service that uses elements of gamification…

Read more at Forbes.com

BostInnovation | With $6.5 Million in Tow, SessionM’s Mobile Platform Finally Emerges From Stealth

By Walter Frick, March 6, 2012

Lars Albright is no slouch. The co-founder of Quattro Wireless, a mobile ad network acquired by Apple in 2010, Albright today announced details on his latest endeavor, SessionM…

Read more at BostInno.com

Fast Company | SessionM Turns On Game Tech To Keep You From Turning Off Mobile Ads

By Kit Eaton, March 6, 2012

He was the cofounder of Quattro wireless and helped launch Apple’s iAd. Now Lars Albright, CEO of SessionM, has a new trick to stop you from ignoring ads in mobile devices: You’ll be playing along…

Read more at FastCompany.com

Xconomy | SessionM, Led by GameLogic and Quattro Vets, Unveils Mobile Ad Platform

By Gregory T. Huang, March 6, 2012

If there’s a new angle to mobile advertising, Lars Albright has seen it. That’s why his latest company, Boston-based SessionM, is so interesting…

Read more at Xconomy.com

Gigaom | Former iAd executive now playing games with mobile ads

By Tom Krazit, March 6, 2012

There are no shortage of companies and smart people trying to tackle the mobile advertising problem: how best to integrate interesting ads into such a small screen. Lars Albright, one of the founders of the company that led to Apple’s iAd, thinks that game mechanics could be the answer to the mobile ad conundrum…

Read more at Gigaom.com

Business Insider | Quattro/iAd Co-Founder Has A New Startup

By Pascal-Emmanuel Gobry, May 20, 2011

Lars Albright, who co-founded Quattro Wireless, the mobile ad startup that Apple bought and that became iAds, has a new startup called SessionM…

Read more at BusinessInsider.com

Xconomy | Mobile Startup Session M Emerges with $6.5M from Highland, KPCB

By Gregory T. Huang, May 20, 2011

Interesting news in the mobile scene today. SessionM, a new Boston-area startup, announced it has raised $6.5 million in Series A financing from Highland Capital Partners, Kleiner Perkins Caufield & Byers (iFund), and mobile industry leaders…

Read more at Xconomy.com

Mass High Tech | Boston Mobile Entrepreneurs Launch Stealthy SessionM

By Michelle Lang, May 20, 2011

Boston mobile entrepreneurs launch stealthy SessionM. Lars Albright, co-founder of Quattro Wireless, which was previously based in Boston and acquired by Apple Inc. in 2010, has launched a stealthy mobile-focused startup in Boston again and has already secured initial funding…

Read more at Masshightech.com

Businessweek | Apple Alumni Don't Fall Far from the Tree

By Adam Satariano and Douglas MacMillan, May 19, 2011

After selling mobile ad startup Quattro Wireless to Apple (AAPL) in late 2009, Lars Albright took a job helping the iPhone maker work with its community of mobile app developers…

Read more at Businessweek.com

VentureBeat | Quattro Co-Founder Launches Mobile-App Tool Startup SessionM

By Anthony Ha, May 19, 2011

Lars Albright, the entrepreneur whose technology now powers Apple’s iAds, has a new startup, and it just raised a $6.5 million round led by famed venture capital firm Kleiner Perkins Caufield & Byers…

Read more at VentureBeat.com